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{
"name": "AfterHours.Tests",
"rootNamespace": "AfterHours.Tests",
"references": [
"AfterHours.Runtime",
"UnityEngine.TestRunner",
"UnityEditor.TestRunner"
],
"includePlatforms": ["Editor"],
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"defineConstraints": ["UNITY_INCLUDE_TESTS"],
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using AfterHours.Customers;
using NUnit.Framework;
namespace AfterHours.Tests
{
public sealed class ComfortModelTests
{
[Test]
public void EmptyStore_LeavesCustomerFullyComfortable()
{
float comfort = ComfortModel.EvaluateTarget(0.5f, 0.8f, 0, false, false);
Assert.AreEqual(1f, comfort, 0.0001f);
}
[Test]
public void CrowdingReducesComfort()
{
float alone = ComfortModel.EvaluateTarget(0.5f, 0.8f, 0, false, false);
float crowded = ComfortModel.EvaluateTarget(0.5f, 0.8f, 4, false, false);
Assert.Less(crowded, alone);
}
[Test]
public void ToleranceCushionsTheSameSituation()
{
float shy = ComfortModel.EvaluateTarget(0.1f, 0.9f, 3, true, false);
float bold = ComfortModel.EvaluateTarget(0.9f, 0.9f, 3, true, false);
Assert.Greater(bold, shy);
}
[Test]
public void HarmlessProductIsUnaffectedByCrowding()
{
float comfort = ComfortModel.EvaluateTarget(0.5f, 0f, 6, true, true);
Assert.AreEqual(1f, comfort, 0.0001f);
}
[Test]
public void WorstCaseTriggersAbandonment()
{
float comfort = ComfortModel.EvaluateTarget(0f, 1f, 5, true, true);
Assert.IsTrue(ComfortModel.ShouldAbandon(comfort), $"Komfort war {comfort}");
}
[Test]
public void RecoveryIsGradual_DiscomfortIsImmediate()
{
Assert.AreEqual(0.3f, ComfortModel.Step(1f, 0.3f, 0.25f), 0.0001f); // sofort
Assert.Less(ComfortModel.Step(0.3f, 1f, 0.25f), 1f); // träge
}
}
}
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using AfterHours.Economy;
using NUnit.Framework;
namespace AfterHours.Tests
{
public sealed class PricingServiceTests
{
[Test]
public void AtOrBelowRecommendedPrice_EveryoneBuys()
{
Assert.AreEqual(1f, PricingService.PurchaseProbability(10f, 12f), 0.0001f);
Assert.AreEqual(1f, PricingService.PurchaseProbability(12f, 12f), 0.0001f);
}
[Test]
public void AtRejectionThreshold_NobodyBuys()
{
float price = 12f * PricingService.RejectionThreshold;
Assert.AreEqual(0f, PricingService.PurchaseProbability(price, 12f), 0.0001f);
}
[Test]
public void DemandFallsMonotonically()
{
float previous = 1f;
for (float price = 12f; price < 21f; price += 0.5f)
{
float current = PricingService.PurchaseProbability(price, 12f);
Assert.LessOrEqual(current, previous);
previous = current;
}
}
[Test]
public void SmallMarkupHurtsLessThanLargeOne()
{
float small = 1f - PricingService.PurchaseProbability(13f, 12f);
float large = 1f - PricingService.PurchaseProbability(19f, 12f);
Assert.Less(small, large * 0.5f);
}
[Test]
public void ExpectedProfitPeaksAboveWholesale()
{
float best = 0f, bestPrice = 0f;
for (float price = 5f; price < 21f; price += 0.25f)
{
float profit = PricingService.ExpectedProfitPerUnit(price, 12f, 5f);
if (profit > best) { best = profit; bestPrice = price; }
}
Assert.Greater(bestPrice, 5f);
Assert.Greater(best, 0f);
}
}
}
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