chore: add project scaffolding, third-party assets and settings
- Terrain, Prefabs, Textures, Modelle (u. a. Lieferkarton-/Vibrations- Rohdaten in Assets/Data) - Third-Party-Pakete: TextMesh Pro, Toby Fredson Foliage Engine, Sat Productions Street Lights, ProBuilder Data - Neue Szene Boot.unity, Shop-Szenenordner - Package-Manifest/Lock, ProjectSettings, Build-Profile, .slnx - Doku: EDITOR_SETUP.md, INSTALL.md, TODO.md Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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@@ -0,0 +1,11 @@
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{
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"CustomInstructionsGUID": "",
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"CheckpointEnabled": false,
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"GitInstanceTypeValue": 0,
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"CustomGitPath": "",
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"CheckpointRetentionWeeks": 2,
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"PlanExecutionPromptDismissed": false,
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"CheckpointDiscoveryBannerDismissed": false,
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"CheckpointDiscoveryUserDisabled": false,
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"CheckpointDiscoveryFlowStarted": false
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}
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