Files
SixShopSimulator/SixShopSimulator.slnx
svenm_adminandClaude Sonnet 5 2fd424b2bf chore: add project scaffolding, third-party assets and settings
- Terrain, Prefabs, Textures, Modelle (u. a. Lieferkarton-/Vibrations-
  Rohdaten in Assets/Data)
- Third-Party-Pakete: TextMesh Pro, Toby Fredson Foliage Engine, Sat
  Productions Street Lights, ProBuilder Data
- Neue Szene Boot.unity, Shop-Szenenordner
- Package-Manifest/Lock, ProjectSettings, Build-Profile, .slnx
- Doku: EDITOR_SETUP.md, INSTALL.md, TODO.md

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-14 19:22:02 +02:00

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XML

<Solution>
<Project Path="Assembly-CSharp.csproj" />
<Project Path="AfterHours.Runtime.csproj" />
<Project Path="Assembly-CSharp-Editor.csproj" />
<Project Path="AfterHours.Tests.csproj" />
</Solution>